//
//  TestBench3.m
//  MGame
//
//  Created by Ian Phillipchuk on 11-03-22.
//  Copyright 2011 Lunchpocalypse. All rights reserved.
//

#import "TestBench3.h"

@implementation TestBench3

+(id) scene
{
	// 'scene' is an autorelease object.
	CCScene *scene = [CCScene node];
	
	// 'layer' is an autorelease object.
	TestBench3 *layer = [TestBench3 node];
	
	// add layer as a child to scene
	[scene addChild: layer];
	
	// return the scene
	return scene;
}

// on "init" you need to initialize your instance
-(id) init
{
	// always call "super" init
	// Apple recommends to re-assign "self" with the "super" return value
	if( (self=[super init] )) {
		
	}
	
	return self;
}

@end
